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pub struct Tracker<T> {
inner: T,
dirty: bool,
}
/// Tracks changes to an inner value T. Any change using `set` will cause the
/// tracker to be marked as dirty.
impl<T> Tracker<T> {
pub fn new(inner: T) -> Self {
Self { inner, dirty: true }
}
pub fn get(&self) -> &T {
&self.inner
}
pub fn get_mut(&mut self) -> &mut T {
self.dirty = true;
&mut self.inner
}
pub fn set(&mut self, value: T) {
self.dirty = true;
self.inner = value;
}
pub fn is_dirty(&self) -> bool {
self.dirty
}
/// Marks the tracker as clean.
pub fn reset(&mut self) {
self.dirty = false;
}
}
impl<T: Default> Default for Tracker<T> {
fn default() -> Self {
Self::new(T::default())
}
}
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